videogamenostalgia:
Wii U To Launch Globally by End of 2012
Thanks to the stress of investors and Nintendo’s first annual loss in over 25 years, Satoru Iwata has announced the upcoming Wii U will be expected to be on store shelves by the end of 2012. This includes all the major territories: Japan, North America, Europe, and Australia.
Iwata also stated that he plans on restoring Nintendo’s profitability next fiscal year.
(via: IGN)
Note from Ron: I will be amazed if Iwata can restore Nintendo’s numbers in the next fiscal year. While Nintendo is a high profit margin company, I think the Wii inflated the numbers they expect to such a level that it will be impossible to make investors happy. The Wii created a bubble for the company and I feel like Nintendo, while doing a great job with keeping up with the insane demand for the Wii for so many years, might have had too short of an R&D cycle with the WiiU. I think on day one this console might look technologically advanced, but the casual market that bought the Wii won’t adopt at the same rate as before. By the time they do, we will be back in the middle of a console war and this one will have a more savvy average buyer. At that point, the WiiU could look slightly dated. Those same casual gamers that hadn’t purchased a console for 10 years prior to the Wii, will take longer to purchase a WiiU after looking at the dust sitting on their Wii’s. As far as parents buying a WiiU for their kids, imagine this; Kids: Hey mom we want a WiiU. Mom: I’m not getting you a WiiU because you don’t even play with the Wii any more. I also think it looks far too similar to the Wii and parents will think kids want it for the new controller. I mean, if you didn’t know and someone told you the WiiU was simply a new model of the Wii, you would find it completely plausible. I think parents shopping for holiday gifts might easily see it this way as well. 
The attach rate for the Wii and time spent on console were always low. This was because buyers could buy a ton of games for the competing consoles that offered 50 to 100 or more hours of gameplay while on the Wii, that was a very rare experience.
All of that said, it is really up to how Nintendo takes advantage of the new controller and if 3rd party developers (of more adult games) take the WiiU serious unlike with the Wii. 

videogamenostalgia:

Wii U To Launch Globally by End of 2012

Thanks to the stress of investors and Nintendo’s first annual loss in over 25 years, Satoru Iwata has announced the upcoming Wii U will be expected to be on store shelves by the end of 2012. This includes all the major territories: Japan, North America, Europe, and Australia.

Iwata also stated that he plans on restoring Nintendo’s profitability next fiscal year.

(via: IGN)

Note from Ron: I will be amazed if Iwata can restore Nintendo’s numbers in the next fiscal year. While Nintendo is a high profit margin company, I think the Wii inflated the numbers they expect to such a level that it will be impossible to make investors happy. The Wii created a bubble for the company and I feel like Nintendo, while doing a great job with keeping up with the insane demand for the Wii for so many years, might have had too short of an R&D cycle with the WiiU. I think on day one this console might look technologically advanced, but the casual market that bought the Wii won’t adopt at the same rate as before. By the time they do, we will be back in the middle of a console war and this one will have a more savvy average buyer. At that point, the WiiU could look slightly dated. Those same casual gamers that hadn’t purchased a console for 10 years prior to the Wii, will take longer to purchase a WiiU after looking at the dust sitting on their Wii’s. As far as parents buying a WiiU for their kids, imagine this; Kids: Hey mom we want a WiiU. Mom: I’m not getting you a WiiU because you don’t even play with the Wii any more. I also think it looks far too similar to the Wii and parents will think kids want it for the new controller. I mean, if you didn’t know and someone told you the WiiU was simply a new model of the Wii, you would find it completely plausible. I think parents shopping for holiday gifts might easily see it this way as well. 

The attach rate for the Wii and time spent on console were always low. This was because buyers could buy a ton of games for the competing consoles that offered 50 to 100 or more hours of gameplay while on the Wii, that was a very rare experience.

All of that said, it is really up to how Nintendo takes advantage of the new controller and if 3rd party developers (of more adult games) take the WiiU serious unlike with the Wii. 

Wii Redesigned
(via:triphoppin)

Wii Redesigned

(via:triphoppin)

gamefreaksnz:

Former Nintendo president loses $500m in a day
Nintendo’s stock plummets 21%

Note from Ron: How long before blogs really start grasping this and making the ‘is this the end of Nintendo” posts? 

gamefreaksnz:

Former Nintendo president loses $500m in a day

Nintendo’s stock plummets 21%

Note from Ron: How long before blogs really start grasping this and making the ‘is this the end of Nintendo” posts? 

Just going to point this out: This is what the Wii U looks like. I know. I know. Nintendo for some reason only talked about the controller and made the actual console part super confusing. This is the Wii U console though. 

Just going to point this out: This is what the Wii U looks like. I know. I know. Nintendo for some reason only talked about the controller and made the actual console part super confusing. This is the Wii U console though. 

thisdayingeekhistory:

May 31 - On this day in geek history in 1991 Sony announced the first version of their PlayStation Home Console. Sony only manufactured 200 of this version of the PlayStation, as it played both Super Nintendo cartridges and disc based games (The discs were modified versions of the Super Disc format the Nintendo and Sony had collaborated on in the late 80s). The announcement came at that years’ Consumer Electronic Show and cost approximately $400.

Sony would go back to the drawing board after that version of the PlayStation. It wouldn’t be until 1994 that the PSX version of the PlayStation would be released.

(Apologies for the image quality. Photos of this early PlayStation prototype are hard to come by)

thisdayingeekhistory:

May 31 - On this day in geek history in 1991 Sony announced the first version of their PlayStation Home Console. Sony only manufactured 200 of this version of the PlayStation, as it played both Super Nintendo cartridges and disc based games (The discs were modified versions of the Super Disc format the Nintendo and Sony had collaborated on in the late 80s). The announcement came at that years’ Consumer Electronic Show and cost approximately $400.

Sony would go back to the drawing board after that version of the PlayStation. It wouldn’t be until 1994 that the PSX version of the PlayStation would be released.

(Apologies for the image quality. Photos of this early PlayStation prototype are hard to come by)

Incoming PR: Nintendo Dropping Prices of Nintendo DSi and Nintendo DSi XL Systems on Sept. 12

    REDMOND, Wash.—(BUSINESS WIRE)— Nintendo is dropping the suggested retail price of its Nintendo DSi™ and Nintendo DSi XL™ video game systems. Effective Sept. 12, the new suggested retail price of the Nintendo DSi system will be $149.99, while the new suggested retail price for the Nintendo DSi XL system will be $169.99. The Nintendo DS™ Lite model will remain at a suggested retail price of $129.99. The Nintendo DS family of video game systems is the best-selling in the history of the U.S. and worldwide. The new prices offer consumers tremendous value for their money while providing access to the best portable video game experiences possible.

gamefreaksnz: Adult Mario Party by ~8-bit-Painter on deviantART